Dungeon Mastering

 

 

 

 

 

 

    Getting experience and knowing how to distribute it to your adventurers is a major thing. Don’t be too conservative or to generous with experience points. Some encounters require modification because of the circumstances. This will mean giving them more or less Experience for that battle. The challenge rating of enemies depends on how much experience the receive use the table blow as a reference.

 
  Once characters acquire the amount of exp. needed to level up it’s time to do that. At each new level you roll the dice for more hp and get a new base attack bonus for your character. Advancing in levels helps so the adventurers get new skills and can fight stronger monsters and do more amazing things in the world
 
 

There are four different kinds of currency in the game.  The different kinds of currency are bronze, silver, gold, and platinum. Bronze is the lowest type of currency in the game people cannot live off of bronze that well. Silver is able to support yourself. A person can normally live with 1 silver a day. Gold is what adventures will use most of the time to buy weapons, armor, and supplies. Platinum is worth the most but isn’t used much in campaigns. Players can convert 10 bronze to 1 silver, 10 silver to 1 gold, and 10 gold to 1 platinum.

 

Giving items to the group helps them become stronger and have things to sell. Also items are used to overcome certain enemies. Don’t give the players to strong of items or they become to powerful. Items like keys or maps help them know were to go and get through looked or magical doors.

 

 

Monsters for the players to fight are important. Putting monsters that the players will be able to handle are fun and challenging to them. Enemies like a gold dragon can also help the group. Gold dragons give off a scent of incense that can be smelled. Telling little things about enemies that they might be able to know about makes it fun.

 

 

 

 

 

 

 

 

 

 

 

 

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