When you are building your deck you should have at least 25 mana.  Mana are what you see to the left.  There are five types of mana they are black (swamp), red (mountain), blue (island), green (forest), and white (plains).  There are also many types of double mana and special mana which will be talked about on the special abilities page.
       When building your deck you must have creatures.  You should have at least 20 creatures.  Creatures are the type of things you see on the right.  There are still the same five types  of creatures as there are mana.  There are also multi colored creatures and some creatures have special abilities which I will talk about on the Special abilities page.
      Artifacts can be a nice bonus.  Artifacts are what you see on the left. Artifacts are colorless so they can go in any deck.  They also either can help you or hurt the opponent.  there are also artifact  creatures which act like creatures but fall under the category of artifacts.
       Enchantments give special abilities to some creatures, all creatures you control, or gives you protection from some creatures, or all creatures.  They can be nice to have in your deck but they are not needed.  Your enchantments should go along with your deck's strategy.  If  you do decide to have them in your deck only put less than five in there. There are different types that I'll talk about on special abilities page.
     There are many types of  instants.  Instants can be very useful in a sticky situation.  I'd advise you to have at least five of these in your deck.  Some have a special ability called kicker which I will explain on the special abilities page.
Walls are very useful when your on the defensive.  Though walls can't attack they can block creatures with out you receiving any damage.  Some walls can give damge to the attacking creature.
Sorceries are a lot like instants.  The only difference is that you can only play sorceries can only be played during your turn.  I suggest that you put a few(2-4) in your deck.

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