The Isle of Besaid is the southernmost piece of land in the world of Spira.  The small island is bathed in perpetual warmth all year long and the sun shines overhead all day.  However, very few people live on Besaid Island.  This island does have a blitzball team, but they have not won a victory in over twenty years.  Besaid temple is home to the Valefor aeon.

 

Kilika Island is located not so far north of Besaid.  The island is made up entirely of jungle, in which Kilika temple where the Ifrit aeon is located is in.  The town of Kilika is located over's the island's beaches on the southern coast and over the ocean, making it much like a port.  Kilika also has a blitzball team, the Kilika Beasts.

 

Luca is the largest city on Spira.  It is mainly a tourist spot, but the population there is very large as well.  Luca has many tourist attractions, but its main one is the only blitzball stadium on Spira.  Here is where a tournament is held each year to decide which team will bring home the cup.  Luca boasts perhaps the best blitzball team in the game's history, the Luca Goers, who have remained undefeated in the tournament for many years.

 

Mi'ihen Highroad is a long, wide dirt path that stretches all the way from Luca to Djose.  The brief history of the Highroad is that when the Crusaders were called the Scarlet Knights, their leader Mi'ihen walked down this long path before being tried.

 

This is the minute town located at the end of the Mi'ihen Highroad.  It is located in swampy caverns, the the area is frequently tormented by thunderstorms (rumor has it that this is because of the temple's fayth).  The few homes in Djose are built in the cavern walls that surround Djose temple, which houses the Ixion aeon.

Another well-known tourist attraction, Moonflow isn't actually a place at all.  Instead it is a long path that cuts through a forest along the western coastline.  Why such a popular attraction, you ask?  The sea located along the coast is home to hundreds of pyreflies that make a breathtaking sight, especially at night. 

 

Guadosalam is home to the demi-human Guado tribe.  Like Djose, this town is built inside the walls of caverns.  Guadosalam also harbors the Farplane within its walls, which is where Spira's dead go.  However, not many are admitted there.  Guadosalam also has a blitzball team, the Guado Glories.

The Thunder Plains are a long strech of land that is frequently tormented by lightning strikes.  Not many venture through here, even though lightning towers have been constructed to attract the dangerous bolts of electricity away from travelers.

Macalania is built on a great frozen lake (which is supposedly because of the temple's fayth).  Barely a person lives there because the temperature is nearly unbearable.

Bikanel Island is a large triangular island located to the far west of Spira.  The island is made up entirely of desert and constantly bathed in the hot sun, which is why the island was never settled.  However, the Al Bhed 'Home' is located here and they have thrived on the ilsand for decades.  Their blitzball team, the Al Bhed Psyches, are from this place.

The capitol of Yevon, Bevelle is the second largest city on Spira next to Luca.  This is where all of Yevon's maester's live, including the Grand Maester.  Many come here each year, but it is not as much of an attraction as other locales.  Bevelle temple houses the Bahamut aeon.

The Calm Lands got their name because the summoners of old planned to have a final battle with Sin here.  The rolling green hills are a breathtaking sight, but for whatever reason not many come here.  Two temples were once located here (Remiem and another whose name has been long forgotten), but are no longer used on the summoner's pilgrimage.

The snow-covered peak of Mt. Gagazet is home to the large, lion-like Ronso tribe.  The mountains surrounding the mountain are treachorous, and many have perished there.  In the caverns of Gagazet, a fayth is rumored to be located, but no one claims to have actually seen it...The blitzball team the Ronso Fangs are from here.

The final spot on the summoner's pilgrimage, Zanarkand was once a beautiful city filled with machina - machines.  The city now lies in ruins as proof of Sin's power.  Only summoner's are allowed to enter these ruins, and the rest of the world is left to wonder what is up there...

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