Great Bay Temple
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The first thing that you will have to do is to get to the coast. To get there, you will have to jump with your new horse. You will most likely not make the first jump, but keep on trying. You will eventually get very good at it. When you arrive there, you will find an almost dead guy floating in the water. He will give you the Zora Mask so make sure that you talk to him. He will be in pain and will sing you a song. In return, play him the song of healing. Test out your new mask by taking a swim to the marine research lab. A man will be there and a tank of water will also be there. |
| Great Bay Coast | |
If you want, you can beat the spider house. You are on your own because I do not think that those areas make a difference in the game unless you are very obsessive.
| That is where you will have to bring the eggs that you will be sent on a quest to find. You will also have to get to Zora Hall, which will be in the water near the arched rocks. Go in there as Zora and talk to everyone. One person there will tell the whereabouts of the Pirate’s Fortress. The fortress will be hidden but not for long. Swim underwater until you find a board on a wall. There should be three of them lined up. Ram it them to find a new path. Swim through the opening. | ![]() |
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Zora Hall |
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In this place, you will have to collect six eggs hidden throughout the fortress. You may want to slow time before you start. The first thing that you will have to do is to get past the guards. They will be in boats so swim under them as Zora. Hit the switch as goron to open the door. The door is an underwater gate in which you will swim though. |
| Pirate's Fortress Overview | |
| Zora can stay underwater as long as you want but there is a time issue. If you must restart time, the eggs you collected will be erased. Go through the gate and push the block. Avoid current 4 by walking on the floor. Swim to avoid number 6. After you get past 4, go onto the ledge and into the room. Hit the switch as Zora fins or with Link’s bow. Hit it to open a gate in the water below you. Climb the ladder and step onto the button to make another one appear. Get atop the drain and shoot the switch. A geyser will erupt from under you. | ![]() |
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Pirate's Fortress Underwater |
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You will end up in the telescope room. Climb the ladder and you will see bombs on chains. Use arrows or Zora fins to get rid of them. Then shoot the switch that is now revealed. Go out through the door that was opened. Once you get into the fortress, shoot every guard with arrows and take a picture of a dead one. Use the map and go through each door in order. (ABC order) You will find a barred window and a beehive in it. Shoot the hive with an arrow to scare away all the pirates in that room. Each egg is in a tank and a pirate will be guarding the room leading to it. Return to the lab after collecting the eggs there. Each egg requires a bottle to carry it with, so you may have to take more than one trip. |
| Pirate's Fortress | |
You are now ready to get to pinnacle rock. You have a guide for the murky water.
| Talk to the fisherman at the hut and show him your picture. He will give you a sea horse. Take it as a guide to pinnacle rock. There, you will kill ells that guard eggs. You will have to have 3 bottles because you can only come here once. Kill the eels by shooting them with Zora fins. Return to the lab with all of the eggs and you will learn the Wave Bosa Nova. Play it for Lulu and you will find out that the island is a huge turtle. | ![]() |
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Pinnacle Rock |
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The next thing for you to do is the temple.
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The turtle will give you rides to and from the temple. Light all 4 torches to make a treasure chest appear. Go into the next room. This room has a switch. Dive into the water as Zora and turn the switch. If you turn it the right way, a fountain will start. Get to room 3 by jumping across on the spray. Dive into the water and swim to room 4. To find it, look for a red and green pipe in the same hallway. In room 4, break the vases using the hookshot and dive into the water. Go to the waterway with two Dexihands. That will take you to room 5. Kill the monsters hanging from the lilies with Zora fins, get the treasure chest, and exit through the door to room 6. First, dive into the water and kill all enemies. Get the key in the chest and get onto the platform. |
| Great Bay Temple | |
Shoot the chest with the hookshot for the compass. Dive into the water and go back to room 3 by rapid moving water. Go through the waterway with the red pipe. You will have to look out for room 8, which is your next stop. You will find killer clams. Wait for their shells to open and shoot them with Zora fins. You don’t have to kill them, but you can if you want to. Get out of the water and climb onto the red pipe. Shoot the real bombchu first and then carefully make your way across. Room 10 will have all items so stock up. The next room is the place where you will have to battle the miniboss. It is a big eye thing covered in bubbles. The bubbles will come off as he moves so attack them. Once you have cleared enough of them for a good shot, shot the monster’s eye to kill it. It will run around the room, so be alert. Once you have defeated it, you will get the ice arrow. Go to room 9 and freeze the enemies to make blocks. Use the blocks to get to the center platform. Turn the switch and jump into the water. Go through the vent and you will end up back in room 3. Get out of the water and climb the ladder. Jump onto the platform and get to the other ladder. There will be a waterfall blocking it. Shoot it with the ice arrow to freeze it. Climb the ladder to room 12. Use the hookshot to get to the platform. Use the ice arrow to freeze part of water. That is where you will have to stand. The water will not remain frozen, so you must be quick. Exit the same way you entered. Freeze the enemy in the next room and push the block to the platform. Climb onto the platform and turn the switch. Jump into the water and go through the passage with red and green pipes. Go back to room 4 by going through waterway 5 and room 6. Look at the far side of the room and you will see a passageway and some pillars. Make some ice to get to it. Use the sword and fire arrows to get through the crap in your way. In room 14, you will have to battle a crazed Gekko and its Mad Jelly people. The jellies will grab the Gekko and take it to the ceiling. Shoot it with the ice arrow when it does that. Then shoot it with arrows and repeat. Once you kill it, you will get the boss key. Go through the gold fence. Dive into the water and go to room 2. Fire the hookshot at the target and from the platform you landed on, jump to the red platform. Turn the switch. Push the yellow switch and go to room 3. Dive into the water and get carried to room 15. Climb onto the platform and onto the elevator. Jump from there to the other platform before you get knocked into the water. The platform will take you to the other side. Shoot the waterfall coming from the ceiling with the ice arrow to stop the water wheel from turning. When it is stopped, cross the planks. The water that pours from the ceiling controls the seesaws. Jump onto the first one and shoot the frozen water with the fire arrow. The seesaw will rise, so jump onto the next one and do the same thing. Jump from there onto the green switch. Push it and jump onto seesaw C and then onto the green pipe. Swim from room 4 to room 7. Go through the passageway marked with one green pipe.
Boss
The boss of this temple is an ugly fish named Gyorg. It has an advantage against you, it is very skilled at swimming. It will swim in circles around you and it will sometimes jump out to attack you. Shoot it with arrows or Zora fins to knock it out. Only go in the water when it is out if you want to kill it. When you knock it out, jump into the water and hurt it with the Zora shield. Keep on doing this to kill it.
Go to Zora hall to see the performance. Go to the stage as Mikau to start it.